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Meet Our Speakers & Workshop Facilitators

Toni Syvänen,

AWS for Games

Toni Syvänen is Senior Solutions Architect at AWS who works closely with Nordic game development studios. He focusses on helping game studios to build, launch and grow their games on AWS. Outside of work he has been organizing Assembly Computer Festival for over 20 years.

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Oleg Paliy

Games Factory Talents

Oleg is leading Games Factory Talents, a talent attraction agency and event organizer for the games industry helping game development studios from Europe find the best global talent and make great games. As a team they combine their love of games and love of people. Twice a year, in April and October, they organize the  Games Job Fairs!

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Jani Kahrama, Secret Exit

Jani is the Founder and CEO of Secret Exit, an indie game studio of no consequence. Over the years he has done 3D art and game design for titles few remember. Up until recently he has tried not to be a programmer, but failed.

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Laura Piispanen, 

Aalto University

Laura Piispanen, doctoral candidate at Aalto University, studying the intersection of quantum physics, art and games at the departments of Applied Physics and Computer Science.

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Chris Hamilton, IGDA EU Chapter Coordinator

Christopher’s video game career started in 2007 and he has worked primarily in business development, partner relations, and the production and publishing of premium and F2P casual games for PC, mobile, and smart TV at companies like Rovio, Playcademy (MadData), GameHouse and Genvid Technologies. 

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Victor Blanco Bataller,

Turku UAS

Víctor Blanco Bataller is a Project Engineer & Researcher at FIT (Futuristic Interactive Technologies), a technology research group from Turku University of Applied Sciences (Finland) working on the creation of virtual collaborative environments.

 

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Dina Ramse

Dina Said So Studio

Dina Ramse is passionate about helping indie game companies successfully crowdfund their games. They help with all sorts of the aspects of bringing a game to life, such as social media and marketing.

"Dina Said So Studio" helps game designers and publishers with all the things involved in connecting games to their audience.

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 Joeli Niva, Magnusson

Joeli Niva, a dynamic legal professional and avid gamer, provides legal services for the game industry. He also actively contributes to the gaming community, most recently by creating and hosting the "Game Industry and Law" event series in collaboration with the Living Game Intelligence Network. 

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Joonas Rikkonen, FakeFish

Joonas is a senior game programmer and the lead developer of Barotrauma at FakeFish and the sole developer at Undertow Games, the name behind SCP – Containment Breach. 

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Lauri Koittola, Boost Turku

Lauri Koittola is the Executive Director of Boost Turku Entrepreneurship Society and startup co-founder. Lauri’s key areas of interest are early-stage startup coaching, ideation, team building and pitching. Lauri is also a Head Coach of Boost’s entrepreneurship programs Startup Marathon Idea Hackathon and Startup Journey. 

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